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Second Life Sculpted Prim Tutorial

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This tutorial utilizes the WINGS3D Modeler software to create a one-prim mesh model Sculpted Texture that can be imported into Second Life and applied to a Sculpted Prim. Visit vamtv.com for links to the WINGS3D software and Second Life plug-in downloads.

Channel: Film & Animation
Uploaded: May 31, 2007 at 7:02 am
Author: PauleeP

Length: 00:06:03
Rating: 4.52
Views: 57981

Tags: Second Life Machinima sculpted prim texture wings3d modeling software animation games virtual world design graphics

Video Comments:
udaman21 (November 27, 2008 at 10:01 am)
wonderful video, helped me so much when i had to import a .3DS jet and find a way to get it into second life, and now i know how to.
Thanks a bunch. :) thumbs up
darzuadrian (November 12, 2008 at 2:53 pm)
where exactly on that page i can find the plug in cause it is just a search engine .
PuppetEra (November 9, 2008 at 12:14 am)
What I wanna know is how you knew the skin texture would fit right ^.^
RajmundShow (October 9, 2008 at 2:50 pm)
Can anyone tell me, how do I get two objects to act like one object?
complex0252001 (October 12, 2008 at 3:59 pm)
Combine them...
vampireB3AN (October 14, 2008 at 2:16 am)
ctrl + L
SuperSatan3 (September 23, 2008 at 3:55 pm)
4:00-4:10, genius.
vampireB3AN (October 14, 2008 at 2:21 am)
bitmap.... xD
SuperSatan3 (September 23, 2008 at 3:54 pm)
64x63? Thats huge. Usually 32x31 or 16x15 is plenty big enough for me, especially for something this simple.
themanfromthehouse (September 22, 2008 at 2:57 pm)
to bad you didnt read the decription where it tell you where to get the plug in
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